Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1041]
    Renderer: ATI Radeon HD 5800 Series
    Vendor:   ATI
    VRAM:     1024 MB
desktop: 1920x1080 60Hz; virtual: 3600x1080 at 0,0
      Total Object count 171 (Before unload 92)
Total Object count 171 (Before unload 172)
Total Object count 168 (Before unload 169)
           Total Object count 2211 (Before unload 1887)
         recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

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UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

66
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
OneWaypoint:DoDamage()
OneWaypoint:Picada()
OneWaypoint:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

32
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
OneWaypoint:DoDamage()
OneWaypoint:Picada()
OneWaypoint:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

-2
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Segue_Juca:DoDamage()
Segue_Juca:Picada()
Segue_Juca:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Player:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

66
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Segue_Juca:DoDamage()
Segue_Juca:Picada()
Segue_Juca:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

32
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
OneWaypoint:DoDamage()
OneWaypoint:Picada()
OneWaypoint:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

-2
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Segue_Juca:DoDamage()
Segue_Juca:Picada()
Segue_Juca:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Player:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

66
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Segue_Juca:DoDamage()
Segue_Juca:Picada()
Segue_Juca:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

32
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Segue_Juca:DoDamage()
Segue_Juca:Picada()
Segue_Juca:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

recebe dano
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
$:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

-2
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Segue_Juca:DoDamage()
Segue_Juca:Picada()
Segue_Juca:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Player:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Total Object count 242 (Before unload 734)
Total Object count 234 (Before unload 236)
Cleanup player
